Programming

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The programming component starts with using unplugged coding games and age-appropriate programming robots to cultivate programming thinking in young kids. Gradually, kids transition to using graphical programming software to program and combine mechanical structures, sensor modules, and other hardware to create functional projects. They then move on to editing code, primarily using the C language at this stage, to complete more complex and personalized program designs by applying their accumulated knowledge. This stage also prepares kids for independent project selection and participation in competitions.


MGA Course-Enlightenment stage programming class - Beebot - Direction and Instructions.


 

MGA Course-Enlightenment stage programming class - Ozobot - Direction and Instructions.


 

MGA Course-Micro:bit Car Design (Graphical Programming Interface).


 

MGA Course-programming.

 


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